Ike

Ike

Fire Emblem: Path of Radiance


Ike is a character from the Fire Emblem series. Ike has the following moveset:
  • Ike would appear in two mainline Fire Emblem titles back to back - Path of Radiance and Radiant Dawn. He had a different design on each.
  • Ike fights for his friends, so try not to be his enemy.
  • Ike, alongside Marth, Lucina, and Robin, all appeared as Amiibo DLC in the Nintendo 3ds title, Code Name S.T.E.A.M.
  • Ike wields his two-handed sword Ragnell with one hand. Truly a testament to his strength!
  • Ike only ditches his sword for other means of attack during his first two jabs, Grab, Pummel, Up Throw, and Down Throw.
  • Ike's Neutral Special has 3 levels of charge, with the latter two adding more pillars of fire but dealing damage to Ike when used. The 3rd level also has armor!
  • Ike's Up Special rises quite high, but after reaching its apex, he falls soon after. Watch out if you're offstage during the fall!
  • Ike can jump out of his Side B and, on hit, out of his Side C.
  • Looking for combos with Ike? His Neutral Aerial is a great place to start.
  • Ike's Down Aerial reaches a bit further out then you'd expect, offering greater range at the cost of a weaker attack.
  • Ike's Smash attacks pack a punch! Just be careful to not miss them entirely!
  • Ike's only conventional projectile is in his Neutral C. You'll be able to combo afterwards if it hits, but beware the lag to come if the axe hits nothing!
  • Ike's Up C is one of a few that do not improve their character's recovery height, but on whiff it does lack Aether's downwards portion if you need to drift to the ledge.
  • Ike's Forward Air starts hitting from straight above him, making it a good approaching option on jumping enemies.